^

RETAIL

CLASSIC

vs. Mari il Saggio

Strategia aggiunta da norng

1

1

Strategy 1 of 6
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Includi Passaggi:

Clicca il bottone per copiare lo script nei tuoi appunti:

use(112) [ enemy.aura(542).exists ]
use(581)
use(282) [ !enemy.aura(750).exists & enemy.hp.can_explode ]
use(115)
use(934) [ self.round=2 ]
use(118)
change(#2)
Mari il Saggio 71932
Special or not:0Special or not:110110616731910610

Abilità: 1 * 1
Tipo: Qualsiasi

Darkmoon Hatchling
This pet can have the following breeds:

Tipo Health Power Speed
SS 1400 260 325


Special or not:0Special or not:1101844648998440

Abilità: 1 * 1
Tipo: Qualsiasi

Mechanical Pandaren Dragonling
This pet can have the following breeds:

Tipo Health Power Speed
SS 1400 276 309


Special or not:0Special or not:110211826981911820

Abilità: 1 * 2
Tipo: Qualsiasi

Swamp Croaker
This pet can have the following breeds:

Tipo Health Power Speed
BB 1562 260 276
HB 1627 257 273


XP Media
Almeno una delle mascotte in questa strategia richiede delle statistiche specifiche.
Questa strategia usa mascotte ottenute dal gioco di carte di WoW (TCG); qualche volta puoi trovarli anche alla casa d'aste, ma i prezzi sono potenzialmente alti.
Questa strategia usa mascotte ottenibili solo dal Negozio Blizzard, comprabili con saldo Battle.net o soldi reali.
Puoi usare questa strategia per far prendere esperienza a una mascotte aiutandola a salire di livello più velocemente.
Alcune istruzioni sono più difficili di altre da seguire. E' esattamente quello che troverai in questa strategia!
Script
La strategia offre un script che può essere usato con l'addon Pet Battle Script. Puoi copiare lo script cliccando il bottone a sinistra delle mascotte.
Almeno una mascotte in questa strategia non è più ottenibile. Se ce l'hai, congratulazioni!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:05
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 15-19
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Questa tabella illustra l'aumento di livello se si completa il combattimento con mascotte di livello 25 e una a traino.
Es

Prima Dopo Esperienza Guadagnata
192393
292541
392673
492789
5102888
6102970
7113036
8123086
9123119
10133135
11143135
12153119
13153086
14163036
15172970
16182888
17182789
18192673
19202541
20212393
21222228
22232046
23231848
24241634

Cappello da Safari

Integratore Inferiore

Integratore

Cilindro di Lunacupa

Evento bonus: scontri tra mascotte

















Strategy Details
2 Min 5 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
15-19
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
N/A
Disclaimer - This is a Classic Strategy and Pet Sim has not been optimized for it. The calculated winrates might be inaccurate.

The winrate could not be calculated because there was an error. Xu-Fu will retry from time to time to obtain a winrate.

You can also run a simulation of this strategy directly on Pet Sim by clicking on this link: Link to Pet Sim
2026-01-08 15:33:27
The strategy was last updated on this date.
2020-05-09 12:27:32
The strategy was created on this date.
31,954
Visualizzazioni. Questo numero indica quante volte questa strategia è stata visualizzata dai visitatori.
Tamer Details
34.7 59.7 (TomTom / Map Pin)
XP Media
Turni 1-3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Spirus si unisce allo scontro

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turni 1-3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 4+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priorità 1
Breath until Spirus HP<=560

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priorità 2
Explode - Spirus muore

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Fai entrare Swamp Croaker.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Hatchling
Peck
Flock
Mechanical Pandaren Dragonling
Breath
Explode
Swamp Croaker
Water Jet
Bubble
Pass
Bring in your Darkmoon Hatchling
Bring in your Mechanical Pandaren Dragonling
Bring in your Swamp Croaker
Swap to your Darkmoon Hatchling
Swap to your Mechanical Pandaren Dragonling
Swap to your Swamp Croaker
Carpe Diem comes in
Spirus comes in
River comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Hatchling
Mechanical Pandaren Dragonling
Swamp Croaker
Peck
Flock
Breath
Explode
Water Jet
Bubble
River
Spirus
Carpe Diem
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

The Temple of the Jade Serpent was only a setback!




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